createjs.DisplayObject.prototype.z = 1;

DodoRunner = {

    init : function(){
        this.AssetManager.on("ready", function(){
            DodoRunner.Canvas.init();
            DodoRunner.GroundView.init(DodoRunner.GroundModel);
            DodoRunner.GroundModel.init();
            DodoRunner.DodoModel.init();
            DodoRunner.DodoView.init();
            DodoRunner.DodoSound.init();
            DodoRunner.GameController.init();
        });
        this.AssetManager.init();
    }

}